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Grand Theft Auto IV

 
 
Grand Theft Auto IV
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Grand Theft Auto IV

What does the American Dream mean today?

For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don’t.

Beginning with the 1997 release of the original Grand Theft Auto, the GTA series has been one of the most prolific, controversial and down right entertaining franchises in video games history. This pedigree of success guarantees that the highly anticipated eleventh game in the series, Grand Theft Auto IV, will garner at least as much attention if not more.

'Grand Theft Auto IV' game logo

Return to Liberty City.
Niko's Dream as it should have been
The dream as Niko expected it.
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Niko and Roman
There's always a catch.
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Niko with gun
But some skills are international.
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The Plot
Grand Theft Auto IV is a brand new adventure in the GTA universe following the experiences of Nikolai "Niko" Bellic, a new immigrant from an undisclosed eastern European country whose troubled pa st and the persuasion of his cousin Roman have brought him to the fictional Liberty City. Unfortunately, Niko’s search for the American Dream and a much needed fresh start, hits an immediate snag when the rags to riches story Roman spun to pique Niko's interest is exposed as not only a complete fabrication, but a ploy to enlist Niko’s well-known skills as a tough guy against the ample list of enemies clamoring for Roman’s debt-ridden blood.

Because Roman is the only person Niko knows in Liberty City he begrudgingly accepts his role as Roman’s protector despite the deception. But as time goes on Niko comes into his own, and his experience on the wrong side of the tracks proves more valuable than he could have ever imagined as he fights for survival and later supremacy on the crime ridden streets of Liberty City.

Game Environments
Based on several of the boroughs of New York City and parts of New Jersey, Liberty City, familiar to players of previous games in the series, has been entirely redesigned for GTA IV. Players can expect visible detail down to the weeds growing in the cracks in the sidewalk, cars and buildings of visibly different ages and a much greater level if verticality in the buildings and bridges that they are able to explore as Niko moves through the city streets. In addition, pedestrians in GTA IV are much more realistic. No longer simply moving cardboard cutouts, these NPCs are intelligent, modern, human representations that laugh, cry, eat, drink, use cell phones and ATMs, and talking amongst themselves regardless of Niko’s interaction with them.

Gameplay
Historically GTA games have focused heavily on mission-based play, requiring successful completion of fixed tasks in order for players to progress through the game, but this has changed to a great extent in GTA IV. Players will experience an entirely new and exciting emphasis centered on the blending of on-mission and off-mission play, resulting not only in an increased sense of realism, but more interesting and unrestricted gameplay.

Features
Aside from the car jacking and a detailed city environment here are the new features for GTA IV:

  • Improved combat system - Now you can use cover and also a target lock system, which allows you to take out targets with greater ease and accuracy. Plus, you can engage in some hand-to-hand combat if you can't get your hands on a piece quick enough.
  • Cell phone - Not just for basic phone calls anymore. Use your in-game cell phone to receive missions via SMS, snap photos, and ZiT (tag) songs that can be downloaded exclusively on Amazon.com/mp3.
  • Free time - In between missions you can take advantage of "me" time. There are gentleman's clubs, comedy clubs, bowling alleys, and bars, which all house unique activities.
  • Take a break from the storyline - A variety of side missions allow you to help run a car service, "borrow" cop cars, assassinate targets, help solve problems for those on the street, or take to the air with stunt jumps that are scattered all over the city.
  • Control your own fate - Throughout the game choice moments will arrive causing you to make a decision that will affect relationships and money.

Multiplayer
Give Niko a rest and create your own multiplayer "hero." GTA has added multiplayer modes allowing you to take your creation out to play online in competitive, co-op, and free form modes. Competitive mode has you fighting against the cops, jacking cars, or racing to finish odd jobs. Co-op challenges you and your friends with various tasks including Hangman's NOOSE where you are responsible for escorting a wanted kingpin to a safe extraction point. Freeform lets you and 15 others lose on Liberty City. Use this mode to hit up the bar and play virtual darts versus each other or head out to the streets and set up your own drag races. If you can dream it, you can do it in Freeform mode.

ZiT: We'll Spot The Song For You
When playing Grand Theft Auto IV, if you hear a song that you are interested in buying as an MP3, all you have to do is dial ZiT-555-0100 on your in-game mobile phone and a text message will be sent to you with the name of the artist and the title of the track. The next time you log in at the Rockstar Games Social Club, you will find 30-second previews of all the songs you have ZiT'ed while playing the game. You can add them to your basket there and click to purchase at Amazon MP3, or you can find them all at www.amazon.com/gtamusic.

  • Carry on the Grand Theft Auto tradition playing through the single player campaign as Niko Bellic

  • Get cars and other modes of transportation anyway you can

  • Interact with various colorful characters who give you various missions to engage in

  • Engage in multiplayer challenges ranging from cover matches to shoot-outs

  • Game Rated 'M' due to Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity, Use of Drugs and Alcohol

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Product Details:
Product Length: 7.54 inches
Product Width: 5.41 inches
Product Height: 0.58 inches
Product Weight: 0.33 pounds
Package Length: 7.4 inches
Package Width: 5.3 inches
Package Height: 0.5 inches
Package Weight: 0.25 pounds
Release Date: April 29, 2008
Average Customer Rating: based on 331 reviews
Game Information:
Platform: Xbox 360
Media: Video Game
Item Quantity: 1
 
 

Customer Reviews:
Average Customer Review:4.0
Write an online review and share your thoughts with other customers.

5Offers So Much, But Some Open-World Apsects are Boring or Tedious  Nov 21, 2009
GTAIV is a very large open world game. I really like many of the story-driven missions, many of which or unique, novel experiences. The open world aspects lets you do so much. The developer litters the world with tons of side missions, collectables or challenges, and other stuff you really don't have to do, but if you are a completionist you might find yourself trying to complete a number of boring things. There is so much to do and the game seems so long to me that I quit half way through to play something else for a few months and then returned to continue. In my opinion they could have split the game into smaller pieces. But thats what has always been great about GTA, it offers so much value since there is so much to it. I have to overlook boring and optional aspects that are less fun and focus on how much is great that is far above and beyond what could have been included.

You have "friends" and girlfriends in the game that call you on your cell phone. They bug you all the time to do stuff. The problem is the stuff they want to do is pretty boring, involves stopping what you are doing and driving to pick them up, doing something boring with them, dropping them off, etc. It is fun at first, but then seem tedious. There are advantages to making them happy with you because you get bonuses, but gets pretty boring. I ended just ignoring them all together towards the end.

The other thing is it takes a long time to get from one side of the world to another. But there are taxis you can hail and jump to the destination pretty easily. It just feels like you are missing out or cheating by skipping driving through the open world to get there.

There are tons of reviews, so I don't really need to say more. It is a stellar value, a great game, has boring aspects that you can mostly skip if you can get past feeling like you are missing out if you don't do them, and I still can't knock it below a 5 star review.

0 of 2 found the following review helpful:

5gta4  Nov 16, 2009
the game was in excellant condition and even came with the booklet.im enyoing the game soo much.Thanks!

0 of 1 found the following review helpful:

4Not as expected, but good  Nov 05, 2009
Ive read amazing reviews from this game and videos showing that this game has great game play and amazing physics. When i got it i passed the whole story ( which was repetitive and not very creative) So its over, then what?
Nothing. The game has few fun stuff to do and then it starts getting boring. The 3 star of fun are because of the physics engine, it is fun how the physics work for the game but it starts getting annoying. So if youre going to buy this game, be warned if it doesn't satisfy you.

1 of 1 found the following review helpful:

5Better than San Andreas?  Oct 27, 2009
I read a lot of reviews for this game. It was, to me, the game that would sell me into the current generation. I've completed the missions, but haven't reached 100% yet.

There are some things that I haven't seen mentioned much that I want to start with. I can't say that I was playing GTA when it was an overhead isometric game, but have been around long enough to remember when the first 2 parts came out. I jumped in when GTA III came out.

The first improvement for me is the way the police attention is dealt with. On the past games, you had numerous ways to escape a "wanted" status. One, Pay and Spray. Two, pick up the stars laying around the maps which were rarely in places you could get to easily while police cars rammed you.

On GTA IV, your mini-map flashes when a wanted level is present and you have an outline around it. This is the police's view of you. If you can escape the circle, which does increase in size depending on the number of stars, you will lose your wanted level. Another improvement, no more sliding into Pay and Spray with the cops right behind you. If you do it, the game will respond, "The cops saw you". How many times did we all laugh at the old GTA games as cops were still outside the Pay and Spray, suddenly dumb and forgetting that you just pulled in with a 4 star wanted level?

The AI overall is much better though not without flaws. Everything is more realistic now. Which can be a good or bad thing depending on your position. The dating returns, which was one of my complaints in my San Andreas review here on Amazon, it has improved a great deal though it seems pretty pointless.

Pointless why? Well, I have tried calling Carmen 4 times for health. It goes through the whole dialog of "Stay calm, hold pressure on your cuts" but no health. A glitch? It works when outside of a mission. But not in a mission. Why would I need health while walking around or driving around not in a mission? See. Pointless. I haven't tried calling Kiki to get the wanted level removed or reduced. A great deal of the fun of this game for me is trying to outrun the police.

The return of the boneheaded missions. Thank goodness they rid the game of the RC missions. The bad news is, you will still find yourself doing missions that are what I call boneheaded. You will see things happening that are boneheaded too. Like in one mission, you go into a strip club, assault the managers, one runs. If you get outside and get a clear shot at him, you will end up with wanted stars. So, while you're trying to drive, shoot, keep control of your car at a high speed, you also have cops coming from every angle sliding into your car. The mission, like many past missions in the GTA series ends up being a matter of luck. In this mission, I ended up playing it 5 times before beating it, takes from 20-30 minutes to play including drive over to the scene of the mission. No, I don't use taxis unless it is something that has to be done in a certain amount of time. On one of the tries, I had shot the escape truck enough to make it blow up. It blows up, the driver runs across the street on fire. I run over him while he is on fire. The damage addition, had to take at least few bullets during all the shooting. His vehicle exploded with him in it. He was on fire. He was ran over. As I'm driving away from the scene, I realize the red dot representing the target was still on the map. I drive back to run over him again. The guy must be Superman as it is. As I am driving at full-speed right at him he fires ONE shot through my windshield and kills me. That nearly cost the controller its life!

Most of the missions though have a logical way to finish them. I finally realized on the aforementioned mission to block the door the guy ran out of to escape. Pull a car in front of the door before entering the club and he isn't going anywhere.

Unlike others, I was glad to see the paramedic, pizza delivery, truck driving, vigilante and taxi driver missions...gone. I found all of those to be major drags when playing San Andreas, Vice City and III.

The good news for me at least. The characters in this game are great. Niko is not only a lot of fun to use, but has some great lines. Little Jacob is probably the best supporting character of the series. His Jamaican slang adds some humor to the game, especially watching Niko try to understand him. Roman is the type of guy you have to like which makes later missions genuinely sad. The girlfriends are better than San Andreas. And no, I don't mean in looks or in those ways. Just the way they fit into the game. For some reason, I have preferred the spoiled brat Alex to the others though Kiki and her obsession with Niko, constant texts and "dirty" texts is great too. Carmen's love of herself is also good for a laugh, "Niko, is this not the face that belongs on a magazine cover?"

Some complaints I've read that I don't agree with. People expecting more than drive, shoot target, take car or money. It's named Grand Theft Auto for a reason! All video games will fall into the category of possibly boring after awhile. I know of no games that truly allow 100% freedom. If they did, how would you ever know you had finished it? There has to be some basis and structure. It is hard for me to criticize a game about stealing cars for asking me to steal cars. Sure, there are redundant parts. How many times will Roman call you during the game and ask you to go to a strip club? It gets even more frustrating later in the game. You're way over in the 3rd island and he is calling you from the 1st island. You have no choice but to take a taxi and skip the ride over. It does go into drive from point A to point B and back or to point C in Roman's case. I've always thought these parts were in the game to improve your driving ability, not a stat, but your actual in-game driving ability and to see the cities without having a cop chasing you at high speed.

The graphics are some of the best and most detailed I've seen. Right down to the cars having markings on the bumper or grille to tell you the maker. Speaking of the cars, much more recognizable than in past games. You also get a more realistic experience from the different cars. My stats show that my favorite car has been the Oracle. A run on the higher end BMWs. This doesn't surprise me since I prefer good speed with excellent handling over excellent speed with average handling.

Though you can't modify the cars, you can find modified versions of the cars around the game. The modified Sultan is twice as good as the regular Sultan. Giving you something new to look for or hunt down. Most of the higher-end cars have a modified or rare version for you to search for though it is not part of the game. You can find many lists on the internet to let you know what to be looking for. GTA IV rare cars search will show you them.

The weapons in this one are very good as well. I went with the Desert Eagle/Combat Pistol over the traditional 9 MM. The AK-47 is a marked improvement over past renditions of this powerful weapon. The grenades are still not as good as I thought they could be and I don't like the "drop" a grenade ability. I'm sure everyone that has played this game has at least dropped one on accident and saw Niko play like Rocketman.

The physics of the game are much more realistic. No more of those falling flat down kills. Now you see enemies or you even, grab their leg, crumple into a heap, fly through the air when hit by moving cars AND their legs and arms flailing. Old GTA games, the ran over enemies would just fly into the air and somehow die in mid-air and lay down in the air. One this one, they bounce, jump out of a helicopter to get the full effect as you bounce off a building only to then wrap around a telephone poll.

The drunk part is funny the first few times you do it. After that, you'll find yourself dodging the bars as much as possible.

The game has a lot of depth to it and if played to 100% is long. As of right now, I have completed all of the story missions and some of the side missions, my completion percentage is 61%.

Speaking of the side missions. Though Vigilante and its 12 levels of capturing "bad" guys is gone. You can do side missions that require a police car and police computer to hunt down wanted criminals. There are also random characters that show up on the map that have separate missions for you from the regular story. There are 3 sports activities, bowling, darts and pool. Though I thought they blew it by having a putt-putt course on the game, but not allowing it to be used in the game. There also are side races for the hilarious Brucie to do. Stealing certain cars for Stevie.

I'm guessing you are getting the point by now. I really wasn't for sure that I was going to be that happy with this game because of the reviews that talk about "Dark, less humor, more serious". I don't see that completely. There is a lot of humor in the game's dialog, though some of it is dark humor or potty humor. The game does seem to take a serious turn later in it as you start to realize that Niko has been in places and situations most people haven't had to face. He all but meltdowns late in the game with screaming fits during shootouts. Think Al Pacino in Scarface. You most likely will come away from the game really liking the character. I refused to read a walkthrough on the missions and recommend the same for anyone buying the game. This allowed me to experience the plot twists and turns without a walkthrough spoiling it for me.

Definitely not a game for the little ones. Besides the language, some of the killings are just brutal. Wait until you accidentally hit someone in your shiny white car and see their blood splattered on your hood and bumper.

One last complaint, did not care for the soundtrack. There are maybe 4 stations playing original songs by the original artists. Tuff Gong is probably the best as it is a reggae station that has nothing but Marley songs on it. I have broad taste in music and think they missed the boat by not putting a country station on it. Who wouldn't like listening to maybe Johnny Cash? Put his song, "13" in it or the original Danzig version of the same song and you have Niko's theme right there. The rap stations are okay. The Classic Rap station is much better than the newer one though I thought they picked the worst possible Gangstarr song to use in it. That annoying scratch/squeal sample has no place in a video game. Probably the biggest fault here, one of the more enjoyable songs in it by Rick Ross, is only used in a comedy sketch. Liberty Rock is okay too, I had forgotten all about the song, "Evil Woman" by ELO as it was one of the better songs on the soundtrack.

That may explain the 4 star on fun. A big part of the fun for me is driving around listening to the different music. You can put your own music in it, but it doesn't synch with the game like on Vice City on the original Xbox. You have to turn the sound effects down all the way.

Still, I couldn't at this point, recommend a game for the 360 any higher than this one. I'm getting ready to grab the two DLC episodes Ballad of Gay Tony and Lost and the Damned. Making it an even deeper game. I was never a big fan of Liberty City in the GTA III days, but this version of Liberty City is much improved with more open streets. I did miss the areas from San Andreas, like Back O' Beyond and Mount Chiliad, but it wasn't that big of a deal.

I do recommend saving it to your hard drive and playing from the hard drive. The game's sounds and music are nearly blocked out by the 360 loading the disc if you play it straight from the disc unless you blast the volume. This is my first game on the 360 so some of the opinions in it like about the graphics and depth should be thought about in that sense. I have very little else to compare it to at this point.

4Just about everything it should be  Oct 08, 2009
The world of GTAIV is dynamic and well-written, the characters are pretty vivid and the missions are fun, and the world is expansive. That's everything I expected and I'm not disappointed. But this title lacks a little extra oomph that really could have pushed it into stellar territory. It doesn't lack for animation, but sometimes seems a little colorless (both in terms of the graphics and the mostly samey missions).

Gunplay is great as always, and it's fun to play around in the huge environment. That's always been the main draw of GTAIV, and it's still there in droves.

 
 
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